I mean, clearly the game is amazing, right? After all, no other game this year had as much CONTENT as Cowboy Game. You know, the game where if you dare to say anything slightly negative about it, a horde of people was come in and shit up your comments and Twitter mentions. Man, 2018 was quite a year for games, wasn’t it? Of course, it felt like everything amazing got overshadowed by The Cowboy Game coming out at the tail end of the year. Remember how Xybots has a completely unmapped button in Midway Arcade Treasures 2, rendering it unplayable? Remember how Microsoft was so desperate for GameRoom content that they offered Atari 2600 Venetian Blinds, which is literally a game where venetian blinds open and close?) Retro compilations are a tricky beast: Most companies are content to just slap as many ROMs as they can on a disc, quality and adaptability be damned, often without really testing or adjusting anything. Good for them, and good for us Sega fans! (You can’t seem to give away PlayStation Classics at this point.) After eeing the stumbles others have had - and having licensed out a fair few MD games to cheap plug-and-play manufacturers, to often poor results - Sega’s decided to take their time with the MD Mini. Nintendo, SNK, and Sony have all released mini-consoles of this nature, to varying degrees of success. Of course, the MegaDrive Mini is the latest in a flood of mini-consoles that began with the NES classic: tiny little plug-and-play replicas of the classic systems with a curated selection of games that represents the platform’s history. Still, from the early look, the Japanese MegaDrive Mini is a lot more in line with my tastes. Then again, we still haven’t seen the full lineup of either platform, so perhaps it’s too early to judge. Are there still people out there who regard Altered Beast as anything besides a gay-subtext-laden exercise in camp with miserable gameplay? And seriously, how many of the people potentially buying this thing would have even finished Ecco the Dolphin? Of course, they announced the US version too, along with a bunch of its games, and… well, the lineup is considerable less exciting, in my opinion. And while they haven’t announced the entire games lineup yet, what’s included is very interesting! Sonic 2 and Shining Force are gimmes, but stuff like Madou Monogatari, Vampire Killer/Castlevania Bloodlines, and Wrestleball - Wrestleball! - make me feel like this’ll be the first of the mini-consoles that I actually buy. Well, unless you were in Akihabara, I doubt you saw it in person, but the initial reveal was broadcast live on Sega’s YouTube channel. Hey! Did you see the MegaDrive/Genesis Mini at SegaFes this year? WARNING: HEAVY SPOILERS FOR HYPNOSPACE OUTLAW PAST THIS POINT! Continue reading → In fact, Hypnospace is doomed from the outset of the game, and you watch it collapse before your very eyes.īut while Hypnospace might have been fictional, the story it tells of a fractured, angry community and the corporate interests it’s at odds with are very real indeed. No, I’m not talking about the event that launches players into the game’s final leg: it’s very clear that the writing was on the wall for Hypnospace long before that happened. When I played Hypnospace Outlaw, I saw all of the hallmarks of another online community destined for death. I’ve seen many online communities spring up, thrive, and then fade away, a cycle that always seems eerily similar every time it happens. I’ve been using various online services for a very long time, starting with the likes of Prodigy back in 1992 when I was but a preteen. But one thing in particular about Hypnospace Outlaw really stirred a lot of emotions in me.
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